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post #7 of (permalink) Old 01-20-2011, 05:40 AM
Qball
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I would work on dynamic skidded turns rather than actual carving. Skidded turns allow you to control speed throughout the turn rather than having to brake after you've already completed a turn.

Here's snowolf's video demonstrating and explaining dynamic skidded turns

YouTube - Dynamic Skidded Turns
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