![]() |
|
![]() |
![]() |
![]() |
|
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Member
Join Date: Dec 2008
Posts: 70
|
Me and my friends were talking. We have no clue or couldnt even estimate the mph we get to. i plan on taking my boat gps next time i go. Problary this weekend. It has a top speed hold so when i get to the bottom i can check the top speed went. So has anyone ever done this out of pure curiosity?
|
|
|
|
| Sponsored Links | |||
Advertisement | |||
|
|
#8 (permalink) |
|
Senior Member
Join Date: Jan 2009
Location: Back to Arizona
Posts: 915
|
In physics, velocity is defined as the rate of change of position. It is a vector physical quantity; both speed and direction are required to define it. In the SI (metric) system, it is measured in meters per second: (m/s) or ms-1. The scalar absolute value (magnitude) of velocity is speed. For example, "5 meters per second" is a scalar and not a vector, whereas "5 meters per second east" is a vector. The average velocity v of an object moving through a displacement (Δx) during a time interval (Δt) is described by the formula:
what he is trying to say is because your gps wont chart your vector/slope angle you wont chart velocity which is not what you wanted to do in the first place. pay no mind to douche bag 2 his posts or almost as meaningless as mine.
__________________
|
|
|
|
|
|
#10 (permalink) |
|
Senior Member
Join Date: Jan 2009
Location: ...at my house... duh
Posts: 121
|
dude just mak it into a physics problem it's easy figure out the distance that your going, time yourself and with just those two things you could figure out your average velocity. But if you wanted to find out your final velocity take your distance multiply it by 2 and divide that by your time and that should give you your final velocity which is what your looking for. And after that if you wanted you could find your acceleration for that distance. That should work. its actually easy or at least it is for me.
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|