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  Topic Review (Newest First)
02-11-2014 02:23 PM
Spence680 Honestly what helped me the most with getting comfortable jumping was to not think about popping, edge, etc etc but just to hit the jump. Don't try to "jump" off the jump. Just get the proper speed and ride off of it with a clear head. That way there isn't 100 things going through your head as you approach the jump. Sometimes overthinking is your worst enemy and it was mine. Just riding and going over the small park jumps with baby air just enough to clear the knuckle got me comfortable to where I was landing every time. Then start going for an Indy grab in between your bindings on your toe side with your back hand. Doing this motion naturally made me somewhat pop off the jump to bring the board up to me. Now I feel completely comfortable hitting jumps and do just as the other guys are saying squatting at the bottom then rising with the progression of the jump which pops me off the edge. My other tip is to buy an Azzpad. That is the best invention ever. Fall on your ass and you hardly feel anything and you never get cold. Because once you bruise your tailbone that fear will keep you hitting things harder which in this case is better because landing on the knuckle hard will introduce your knees to your face pretty quickly and they don't get a long lol.
02-10-2014 04:56 PM
triumph.man subscribed. need to learn how to pop.
02-05-2014 10:10 AM
Jed
Quote:
Originally Posted by globoat View Post
So is there any magic trick to keeping speed into a jump? I usually chicken out and just drop off the end of the jump. I landed 1 out of about 20 attempts today and it was a small jump.
All jokes aside, besides having the balls to not chicken out, it's about observing other people to make sure you have the right drop in spot, then planning out your line before you drop in and sticking to it.

The big mistake people make with speed is 'winging it' and throwing in 50 random speed checks and changing their speed the whole way. You need a plan before you drop in and you have to follow that plan. None of this 'constantly adjusting and figuring out your speed' as you go nonsense.

Since I assume you're doing a straight air, you'll want to know the basics:

1) Where do I drop in from (for a straight air this should be the point where you can ride straight towards the jump without any speed checks and land in the steepest downhill section of the landing).

2) Where do I start popping upwards with my legs (aka where is the setup point for this jump). FYI, the setup point of a jump is usually the flat area between the downward slope and the uphill slope of the launch ramp.

The key to this is it's repeatable. There are no random speed checks or braking and once you figure it out then you don't have to keep going into the jump hoping you get the right speed because you'll have an easily replicated run-in that you can do over and over again.
02-04-2014 06:24 PM
dgonzvlez Pop with both feet at the same time, and make sure your shoulders are parallel to the board! Money.
02-04-2014 06:09 PM
globoat I need to buy a set of magic balls. Got it!
02-04-2014 06:07 PM
Casual
02-04-2014 05:59 PM
tonicusa Yes there is...
02-04-2014 05:53 PM
globoat So is there any magic trick to keeping speed into a jump? I usually chicken out and just drop off the end of the jump. I landed 1 out of about 20 attempts today and it was a small jump.
01-22-2014 02:23 PM
Jed
Quote:
Originally Posted by Faru1004 View Post
Thanks, i've just started doing jumps so its toe side straight Air.

after reading your post, i feel much better knowing its normal( very light pressure on toes)

i've read the whole thread and will try few of the things mention on saturday.

finally, any tip on landing beside tucking your knees and shoulders parallel to the board?
The main thing with landing is just getting used to spotting the landing. You won't be able to do this well at first (it kind of goes like a big blur in the air), but as you do it more your aerial awareness will get better and you'll start being able to have time in the air to think and do things.

Besides that it's the usual, bend your knees as you land and try to stay square and balanced. A lot of jumping is just really just getting the takeoff and pop right because it basically determines how stable you'll be in the air, which continues to your landing. So get the pop right and you'll find the landing comes naturally as your aerial awareness kicks in.
01-22-2014 02:16 PM
Faru1004 Thanks, i've just started doing jumps so its toe side straight Air.

after reading your post, i feel much better knowing its normal( very light pressure on toes)

i've read the whole thread and will try few of the things mention on saturday.

finally, any tip on landing beside tucking your knees and shoulders parallel to the board?

Quote:
Originally Posted by Jed View Post
Do you mean for doing straight airs (I'm assuming so since spins are executing from an edge)? I'm not totally sure what you mean by 'all my jumps are coming from toe side', can you explain a little more? Do you mean spinning toeside, or taking off toeside for a straight air or something else?

The thing about jumps is you don't really ever go completely flat base. You go sort of 'fake' flat base.

What I mean by this is for straight airs, you want to be riding into the take-off on an almost flat base, so your board will be flat, but with a tiny bit of pressure on your toe edge. Not enough pressure that you're actually turning toeside, but just enough that you're riding flat base but with a small amount of pressure on your toe edge if that makes sense.

It's kind of like how you can ride on a cat track on a flat base but keep a tiny bit of pressure on your toe or heel edge to avoid catching an edge. Doing this almost flat base helps you stay balanced and avoid getting thrown off balance by ruts, tracks or anything else in the run-in and takeoff.

Outside of this it's just all about popping correctly for those straight airs (as we've discussed already earlier in the thread - there's a handy diagram for you to check out earlier in the thread).
This thread has more than 10 replies. Click here to review the whole thread.

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