None taken, but going by society these days and how no one pays for music and streams everything online, i see people looking for ways around paying for things. If you pay for your apps, power to you. You're doing the right thing, but there are others that will not pay if they don't have to.
Just a question, and i don't want you to take it the wrong way...Do you pay for all your music as well? If you do that's very impressive and more people should be walking in your steps but do understand my perspective as well
None taken, I don't take anything personally from anyone life's to short :-)
For starters I'm not a HUGE music person so it's not like I'm buying CD's every month, more like a song or two every month which I can budget for and the girlfriend and I legitimately share iTunes accounts so we can share our music\apps\movies legally.
I refuse to pay for cable or Satellite TV(fuck the Cable\TV companies, they piss me off) so I do sometimes download TV programs(Dexter, Walking Dead, Weeds ect) "illegally" when I can't fidn them to rent on DVD\Netflix or borrow but if I could pay for these services over the internet and the fee was reasonable(like a 1-2$ to rent an episode, not BS iTunes prices) I would be more than happy to do so.
Over the last 2 years(since I got an iTunes account and Apple increased the default audio bit rate from 128 to 256+) I have paid for all of my music. I have high end UltimateEar studio quality EAM's and an ok home stereo so I refused to pay for uber low 128KB shit quality online\MP3 music and I ripped all my music from my personal or friends CD collections at 256-512 dynamic bit rates in order to TRY and maintain something resembling "CD Quality" audio.
I guess personally I'm more concerned about apps(and snowboard movies) because I know allot(not all of course) of these apps\games are built by small shops\teams or self starters who won't make it without a thriving legit apps store\customer base like they get with the iTunes store and iPhone\Touch\iPad users.
This among other more technical reasons(50 different Android models) is why Android users miss out on the largest games of the year and get crappy ports of existing iOS apps 6 months after their iOS release.